State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2025

Top 5 Slime Games on Android in Norway Q2 2025

Explore the performance of the top slime games on Android in Norway during Q2 2025, with insights on downloads, revenue, and active users.

Top 5 Slime Games on Android in Norway Q2 2025

The second quarter of 2025 saw interesting trends in the performance of the top slime games on Android in Norway. Here's a detailed look at how these apps fared in terms of downloads, revenue, and active users.

My Talking Slimy Slime Pet Cat from Pixeland OU experienced a decline in weekly revenue, starting at approximately $68 and falling to $51 by the end of June. Weekly downloads remained relatively stable, fluctuating between 25 and 56. Active users saw a slight decrease, from 484 to 478 over the quarter.

I, Slime, launched by Games Hub Hong Kong Limited, showed a steady increase in weekly revenue, peaking at about $41 in mid-June. Initial downloads were high at around 405, but gradually decreased to 15 by the end of the quarter.

Goo: ASMR Slime Simulator by EXOMIND maintained consistent revenue, averaging around $7 to $9 weekly. However, there were no new downloads recorded during this period.

Fluid Simulation from DoGreat Technologies showed a variable revenue trend, with peaks reaching $14. Downloads saw a notable increase to 75 in late May, although active users experienced a slight decline from 106 to 87.

Finally, Bruno – My Talking Slime Pet by Dramaton had a varied download pattern, initially peaking at 173 in mid-April before settling around 84. Its active user base remained robust, hovering around 1.8K to 2.1K throughout the quarter.

These insights are based on data from Sensor Tower, where more detailed analytics can be found.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025